#ifndef _GAMEWINDOW_H___
#define _GAMEWINDOW_H___

#include "Main.h"
#include <Windows.h>



class GameWindow{
public:
    GameWindow();
    GameWindow(cfg_t config);
    ~GameWindow()=delete;

    std::string HWNDToString(HWND hwnd);
    bool IsWindowClosed(HWND hwnd);
    bool GetWindowClosed();
private:



};



#endif